![]() ![]() If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. ![]() The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Our growth is sustainable and for the sake of the business five to ten years hence, not for any other reasons.Your IP address has been temporarily blocked due to a large number of HTTP requests. We're not making the same mistakes as other companies," he comments concerning the (none) possibility of an IPO. "We have a very disciplined management team. No plan Z As for Kabam's longer term plans, despite the perceived weight of obligations from its funders, Swasey says it's learned from others' experiences. After all, while Supercell is rightly regarded for its PVP breakout hit Clash of Clans, its reinvention of the casual farm sim Hay Day has been similarly successful. We're going to develop a broad and diverse range of games." It's a smart move, given the mobile core/mid-core space is currently experiencing a pincer move from previously casual publishers such as Zynga and console-experienced start ups such as Industrial Toys, not to mention Facebook laggards like Kixeye. "We don't want to be locked into one genre of games. "We talk about our 'core' audience, but we're now looking beyond core to other categories and that includes casual," Swasey says. "We support 13 languages and that's why 40 percent of our gamers are outside the US." Soften the blow But it's the expansion of genre that's the most surprising aspect of how Kabam is approaching 2013. "Mobile has really taken off for us and we take it seriously," he explains. Small wonder that Swasey states the company's goal is to be platform agnostic, global and extend to mobile platforms beyond iOS and Android. VC-funded to the tune of $125 million, it's revealed its 2011 sales of $100 million grew to more than $160 million in 2012. "That's a remarkable switch to web and mobile games, although we're still growing in terms of Facebook players too." What's equally significant is how the company has grown in terms of revenue during that transition. In 2012, Facebook was 30 percent," he points out. "In 2011, we were a 100 percent Facebook company. He doesn't refer to any titles specifically, but is keen to explain Kabam's wider strategy. Gimme more "This year is all about more platforms, more genres and more games," says Steve Swasey, the company's head of corporate communications. Of course, it currently also has its next big PVP game - the sci-fi themed Edgeworld - in beta in Canada, but the US-headquartered Facebook, web and mobile publisher is clearly looking to extend its business in 2013. With little media attention, in November it released Kabam Slots on iOS, followed by RPG puzzler Legend Four in December. Given that PVP games were the biggest mobile genres of 2012, and that Kabam's player versus player title Kingdoms of Camelot one of the top grossing games of the year, it's surprising to see what the company did - and is doing - next. ![]()
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